![]() The past couple of years have been a bit of an experiment. With the advancements with emulating the GameCube/Wii's Memory Management Unit (MMU) in both efficiency and accuracy, we decided to indefinitely enable it full-time. In testing, the performance impact of having it enabled was inconsequential, and it had the benefit of allowing Dolphin to emulate strange game bugs and crashes more accurately. The biggest benefit, however, was that doing things that would cause the game to read out-of-bounds memory would no longer crash Dolphin, and instead be handled by the game's crash handler. #Dolphin emulator 5.0 motion plus update.#Dolphin emulator 5.0 motion plus install.
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